top of page

IT'S JUST A GAME!

We know that you are just a bunch of mates on a day out to shoot each other, shout a movie quote and have a laugh. We deliver a professional combat simulation experience in a laid back atmosphere. We are not a boot camp, we're not going to shout at anyone. We don't take ourselves too seriously. It's just a game.

UNIQUE EXPERIENCE

The carefully planned structure comes from more than 8 years experience of running over 600 events. By running these operations and experiencing them as a customer we have designed a unique format and level of service.  

  • Players are supplied with current British Army MTP jacket and trousers from sizes S to XL 

  • Each game has multiple objectives per game - if one objective is too well defended then attack another. 

  • Each  player has multiple lives to maximize your time in game and value for money. 

  • You do not need to be super fit, you play your own style and to your own abilities. 

GAMEPLAY

The weapon systems fire up to 1000ft and operates the same as a real rifle but only firing light, when killed your gun shuts down until you respawn to eliminate any cheating, when you are out of ammo eject the magazine and insert a new one and load the rifle as you would a real weapon. Every player has respawns so when they have been killed they can be reset and sent back into the game.

Gameplay varies, at times it can be fast paced by storming an enemy location or it could require a tactical stealth attack, keeping low and crawling into position to flank your target. Team work is essential and the key to success. You will engage the enemy in long range warfare and close quarter combat with constant action in every game.

Our carefully designed layout and format allows us to incorporate 3 game play styles into each event:

- Unlimited respawns and long games with objectives that both teams are fighting for over the whole area.
- Limited respawn and time sensitive attack and defend scenarios
- One hit kill realistic hostage scenario carefully planned and executed by each team using tactical equipment.

​ANTI-CHEAT

Unlike in paintball where a player will wipe off the paint or air soft and not take their hits, Our weapon system will shut down when a player is shot and will only reset when respawned. If a player takes off or covers their headband then they are kicked from the game and unable to use their rifle. We find this creates a dramatic difference to the game play compared to paintball and airsoft.

GAME TIME

We aim to give every player as much value for money and time actually playing as possible. Unlike other combat experiences when you are shot you have to sit out and your actual time "in game" can be very limited. Our games range from 45 minutes to 60 minutes, every game is mission based with each player having multiple lives and in constant action. 


 

MULTIPLE LIVES

Every player has multiple lives. When you are shot this is not your game over and we do not want you sitting around watching the game, we want you playing it. You walk back to your teams base, you are then reset and you go back into the game. This gives you multiple opportunities, develops your skills and maximizes every players experience.


 

MISSIONS
Missions range up to 60 minutes with multiple objectives. If the enemy has one objective well defended then you can go for another to move them out of position. This also gives a variety to each game and moves game play around the map instead of being stuck in one area. Missions will require teams to:

- Attack and destroy enemy targets

- Defend objectives

- Gain control of multiple areas of the map

- Capture and retrieve multiple objectives

- Plant and drop off objectives in set locations

- Search for specific players with shock belts

PROFESSIONAL TRAINING SYSTEM

For the first time members of the public can use a system originally developed specifically for professional combat training. The system is used by military and law enforcement agencies all around the world. In the US it is used by: 

faceblue.png
DIRECTIONSblue.png
SHOCKblue.png
shareblue.png
giftblue.png

​​BREAKS

We have a 30 minute break in the middle of the day. With the structure of the day you are are welcome to take a break whenever you wish, we are not going to shout at you. When you are shot you can go back to your base for a break and then get back into the action in your own time.


 

YOUR ABILITIES

You do not need to be super fit, each game will require slow and fast paced tactics and strategies you can choose which style suits you and your own abilities. You play how you want to play.


 

MARSHALLS

Each team will have a Marshall, they will be in game with the teams. They are not there to eliminate all of the other team because that's your job. They will be there to assist with any questions, deliver new objectives, help control the day and keep an eye out for players.


 

YOUR DAY

Every day is different and there is no standard mission plan, we have a number of different scenarios and depending on how teams play we customise the day and cater to the group accordingly. No two days you attend will ever be the same.

 

REVIEWSblue.png

 

IF YOU HAVE ANY QUESTIONS PLEASE CALL OUR OFFICE ON 07794 405180 OR ALTERNATIVELY YOU CAN REQUEST A CALL BACK IN THE CONTACT US SECTION

_

18bar2.png

Combat Simulations | A.C.T. | Mainfield | S.W.O.T. Team |
© Copyright 2020 Combat Simulations Ltd.

bottom of page